Deino-Hide Cloak of Aggression
LEGENDARY
246 Primary Attributes
450 Stamina
314 Combat Skills
9.8 Crit Bonus
43.6 Crit Chance
9.8 Potency
13 Flurry
Slots
Cloak
Level
98
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Sconce of Harmful Toxins
LEGENDARY
567 Stamina
279 Primary Attributes
12.5 Casting Speed
38 Crit Chance
27 Potency
27 Crit Bonus
12.5 Reuse Speed
Slots
Charm
Level
100
Effects:
Toxins III
Applies Toxins III when Activated. Lasts for 1 minute.
• Increases Weapon Damage of caster by 12.0.
• Converts damage spells to poison damage.
• Cannot be modified except by direct means
• The reuse time of Toxins III is 1 minute
Adornment Slots:
White
HEIRLOOM LORE-EQUIP ATTUNEABLE
The Twinblade's Bracers
0/4 green malice gem slots filled.
LEGENDARY
407 Stamina
239 Primary Attributes
17 Crit Bonus
17 Potency
5.7 Max Health
Chain Armor (Forearms)
Mitigation
709
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Stonecutter's Hammer
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Marred Chain of the Devout
LEGENDARY
500 Stamina
246 Primary Attributes
21.8 DPS
38 Crit Chance
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Neck
Level
98
Effects:
Devout Follower II
When Equipped:
• Increases Crit Bonus of caster by 8.0.
• Increases Potency of caster by 8.0.
• Improves the base attribute bonuses of deity pets by 800%.
• Cannot be modified except by direct means
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE
Discerning Malicious Greatweapon
With an effort of will you can reshape this item to suit your needs.
FABLED
When unpacked, grants these items:
Holemaker
Soul Energizing Mace
HEIRLOOM NO-VALUE LORE
Molten Vambraces of the Journey
FABLED
344 Primary Attributes
836 Stamina
29.4 Crit Bonus
75.3 DPS
107.7 Multi Attack
9.5 Weapon Damage
Chain Armor (Shoulders)
Mitigation
748
Level
100
All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
NO-TRADE
Perfection of the Maestro IV (Master)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
FABLED
Target
Group (AE)
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
96
Troubador
Effects:
• Increases INT of group members (AE) by 133.8.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 439 - 536 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
Thresinet's Jeweled Wand
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Feral Tenacity VI (Adept)
If target ally receives damage that would be fatal, that ally is healed over time and their agility is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Fury
Effects:
• On death this spell will cast Feral Tenacity on target. Lasts for 24.0 seconds.
• Heals target for 1,125.
• Heals target for 281 every 2 seconds.
• Increases AGI of target by 105.6.
• Grants a total of 1 trigger of the spell.
Divide and Conquer III (Adept)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
166
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
6.6 seconds
Level
100
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 5,642 - 8,144
• Decreases Combat Mitigation of target encounter by 1.8.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
Swabby's Iron Stud
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Rusted Backstay
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Song of Magic VIII (Grandmaster)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
FABLED
Target
Group (AE)
Power
185
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
92
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 46.4.
• Increases Focus of group members (AE) by 104.2.
Dancing Blade VIII (Grandmaster)
An attack made from the side that deals moderate damage and lowers their spell resistances.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
94
Troubador
Effects:
• Inflicts 876 - 1,460 melee damage on target
• Decreases Combat Mitigation of target by 3.3.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,232.
• Must be flanking or behind
Night Strike IX (Grandmaster)
A stealth attack that deals great damage and decreases target's intelligence.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
40 seconds
Resistability
24.0% Easier
Level
95
Troubador
Effects:
• Inflicts 1,615 - 2,693 melee damage on target
• Decreases INT of target by 207.9.
• You must be sneaking to use this ability.
Vexing Verses VIII (Grandmaster)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
127
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
95
Troubador
Effects:
• Inflicts 153 - 254 magic damage on target.
• Decreases Combat Mitigation of target by 1.4.
• Decreases Casting Speed of target by 43.7%.
• Decreases Defense of target by 52.1.
• Target will lose 52% more power when power is consumed.
• 52% of target's power consumed will also be drained from target's health.
Countersong (Grandmaster)
Plays a disruptive melody that has a chance to prevent auto attack from hitting multiple targets and reduces the damage done by the enemy's abilities for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
216
Recovery
0.5 seconds
Recast
600 seconds
Duration
12 seconds
Level
80
Troubador
Effects:
• Applies Stolen Breath. Lasts for 1 minute.
• Increases Potency of group members (AE) by 30.2.
• Increases Ability Mod of group members (AE) by 1,260.0.
• Cannot be modified except by direct means
• Decreases AE Autoattack of Target by 105.0%.
• Decreases the damage done by the next spell cast by 100 percent.
Elemental Concerto V (Grandmaster)
Increases elemental resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
123
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
92
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs elemental damage by 2,380.
• Increases Mitigation of raid and group members (AE) vs elemental damage by 2,380.
Perfection of the Maestro III (Grandmaster)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
FABLED
Target
Group (AE)
Power
115
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
86
Troubador
Effects:
• Increases INT of group members (AE) by 122.0.
• On a hostile spell cast this spell will cast Precise Note on target of spell.
• Inflicts 414 - 506 mental damage on target.
• Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.
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Item Discoveries |
Beejey was first to discover 521 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).